A recent change in how developers earn profits from games in a leading online store represents a turning point for mobile gaming. Game developers have struggled for years due to mandatory in-app ...
Xsolla, a leading global video game commerce company, is deepening its commitment to mobile game developers through a strategic partnership with Pocket Gamer Connects (PGC) in 2025. As the industry ...
Game Rant on MSN
NetEase is looking for testers for a new open-world game
Marvel Rivals developer NetEase Games is recruiting new beta testers to try out an unconfirmed new "open-world" game for a ...
LAS VEGAS--(BUSINESS WIRE)--Skillz Inc. (NYSE: SKLZ) (“Skillz” or the “Company”) announced today the launch of the Skillz Developer Accelerator, a strategic initiative designed to grow the ...
Cyprus Mail on MSN
Cyprus-based developer marks 8 million installs for hit game
Cyprus-based mobile game developer Top App Games Ltd announced on Tuesday that its hit title Ludus: Merge Arena has surpassed ...
Mobile Game Developers In The United States Can Now Use External Purchase Links In Google Play Titles Following Google’s Latest Policy Update Xsolla, a global video game commerce company that helps ...
South Korea’s Gamevil has expanded dramatically on a global stage, investing more than $10 million in mobile game developers in the past year. Now it plans to do the same thing with an additional $10 ...
STOCKHOLM (Reuters) -London-based mobile game developer Tripledot Studios has agreed to buy marketing platform AppLovin's mobile games studio portfolio for about $800 million in cash and stock, it ...
Company to Host a Virtual Press Conference to Discuss the Transaction at 4:05 pm ET Today VANCOUVER, BC, Feb. 26, 2025 /PRNewswire/ -- Siyata Mobile Inc. (SYTA) ("Siyata" or the "Company"), a global ...
Couchbase, Inc., a NoSQL database provider, today announced Couchbase Mobile for Unity, making it faster and easier for developers to build video games. Couchbase will demonstrate Couchbase Mobile for ...
For a long time, the dominant narrative for why mobile games sucked was that phones are simply not powerful enough to run high-end games. But we're now at a point where flagship phones are more ...
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